offlineinteractive.blogg.se

Dmg 5e firearms
Dmg 5e firearms







The only quirk here is that using the longbow as the sniper rifle means it doesn't have the loading property. After some thinking, I realized that you can map the existing martial ranged weapons to firearms like this: I was throwing some ideas at the wall for Destiny using 5e D&D. And maybe the Paladin can come over as a Jedi (with a handful of refluffed spells). Obviously the Rogue and Fighter can be transferred over with minimal effort (as the scoundrel and soldier). Right now I'm looking at the classes and wondering what I can do about them. Each weapon can make two autofire attacks before their magazine needs to be replaced (a bonus action). radius, one attack roll, half damage on miss). In my star wars efforts, I've given automatic weapons the ability to make area attacks (5-ft. I might be able to convince them to use a universal system instead (such as HERO, which I've used before). They are quite tired of the 101 different modifiers flying around everywhere. They want 5e over Saga because it's core mechanics (ability/skill/tool checks) are more to their liking. Surely there are systems better-suited for this.I've recently been asked to make a conversion for 5e to run a star wars campaign if/when the party inevitably dies horribly. Wait, why are you using core D&D for sci-fi fantasy?









Dmg 5e firearms